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仿微信清理内存图表动画(解决surfaceView闪烁问题)

时间:2020-03-01 02:36:21

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仿微信清理内存图表动画(解决surfaceView闪烁问题)

最近一直在做一个清理内存的功能,公司要求和微信的效果一模一样,于是便自己写了一个。

因为要不停的绘制,所以选择了surfaceView而不是继承view。

surfaceView是为了解决频繁绘制动画产生了闪烁,而采用了双缓冲机制,即A、B两个缓冲轮流显示在画布上,同时,使用不当,同样容易产生闪烁,这是由于A、B中有一个缓冲没有改变。

在我写这个view的时候就遇到了这个问题,研究了好久终于解决。

首先说一下思路:

微信清理缓存的动画是:

一个圆环不停的转动,同时中间有文字显示-->加载完成后,出现一个慢慢展开的图标,同时第一块区域要突出一点。

这就是微信的动画效果。但是具体实现是怎么样的呢?

下面说一下我实现的方法:

1、旋转圆环:

这个圆环由两部分组成,一个圆和一个深灰的弧线,而弧线一直在转动,产生了圆环在旋转的效果。

因此,这个就很好解决了。我们画两个图形,一个圆形,一个弧线,而弧线的角度不停的变化就产了旋转的效果。为了让它不断变化,就要用到一个动画类ValueAnimator,通过这个类不停的给出一个角度,然后我们不停的绘制,就可以完成这个效果。

2、文字:

文字是和圆环是一部分的,当然他们其实应该同时绘制。但是每次绘制,为了避免文字的重叠,我们需要将canvas清除。

我们通过计算出总的旋转动画时间和一个由绘制动画开始,到具体当前绘制时的时间差来模拟出百分比。

3、会展开的图表:

这个是这个效果的难点部分,这里遇到的问题也比较多。

这是一个慢慢展开的动画,看似是一个圆在慢慢显现,其实不是。只不过是一个扇形再不停的旋转,但是没有清除之前的画布,这样产生了平铺效果。而第一块区域的扇形较大只不过是半径大一点而已。因此这部分我们同样利用ValueAnimator,也可以画出。

通过对第一个旋转动画进行监听,当第一个效果结束的时候,第二个图表的动画开始进行。

4、具体的内存大小信息:

这个比较简单,只需要确定坐标即可,但是在写的时候也遇到了闪烁情况。

下面是具体实现

最初版本:

package xiaoqi.expandablechartview;import android.animation.Animator;import android.animation.PropertyValuesHolder;import android.animation.ValueAnimator;import android.content.Context;import android.graphics.Canvas;import android.graphics.Color;import android.graphics.Paint;import android.graphics.PixelFormat;import android.graphics.PorterDuff;import android.graphics.RectF;import android.util.AttributeSet;import android.view.SurfaceHolder;import android.view.SurfaceView;import android.view.animation.LinearInterpolator;public class ChartView extends SurfaceView implements SurfaceHolder.Callback {private Context context;private SurfaceHolder holder;private ValueAnimator chartAnimator;private ValueAnimator circleAnimator;//中间内存信息方块的坐标private float centerDetailLeft;private float centerDetailTop;private float centerDetailRight;private float centerDetailBottom;//chart外接正方形坐标private float chartLeft;private float chartTop;private float chartRight;private float chartBottom;//起始角度private float startAngle = 270;//半径private float radius;//各区域角度private float area1Angle;private float area2Angle;//区域的量private float total;private float area1;private float area2;private long time;private int repeatCount = 2;//是否为第一次显示,用于防止surface闪烁private boolean area1IsFirstShow = true;private boolean area2IsFirstShow = true;//大扇形外接正方形private RectF rectF;//小扇形外接正方形private RectF rectF2;private Paint area1Paint;private Paint area2Paint;private Paint area3Paint;private Paint circlePaint;private Paint arcPaint;private Paint loadingPaint;private Paint textPaint;private static final int CIRCLE_DURATION = 1000;public ChartView(Context context) {super(context);this.context = context;init();}public ChartView(Context context, AttributeSet attrs) {super(context, attrs);this.context = context;init();}public ChartView(Context context, AttributeSet attrs, int defStyleAttr) {super(context, attrs, defStyleAttr);this.context = context;init();}private void init() {radius = Utility.dip2px(context, 100);holder = getHolder();holder.addCallback(this);setZOrderOnTop(true);holder.setFormat(PixelFormat.TRANSLUCENT);initPaint();initAnimator();}private void initAnimator() {PropertyValuesHolder angleValues = PropertyValuesHolder.ofFloat("angle", 0f, 360f);chartAnimator = ValueAnimator.ofPropertyValuesHolder(angleValues);chartAnimator.setDuration(2000);chartAnimator.setInterpolator(new LinearInterpolator());chartAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {@Overridepublic void onAnimationUpdate(ValueAnimator animation) {float angle = obj2Float(animation.getAnimatedValue("angle"));Canvas canvas = holder.lockCanvas(null);if(canvas != null){//canvas.drawColor(Color.TRANSPARENT, PorterDuff.Mode.CLEAR);drawDetail(canvas);//canvas.setDrawFilter(new PaintFlagsDrawFilter(0, Paint.ANTI_ALIAS_FLAG | Paint.FILTER_BITMAP_FLAG));//if (!area1IsFirstShow) {//canvas.drawArc(rectF, startAngle, area1Angle, true, area1Paint);//}//if (!area2IsFirstShow) {//canvas.drawArc(rectF2, area1Angle + startAngle, area2Angle, true, area2Paint);//}if (angle < area1Angle) {canvas.drawArc(rectF, startAngle, angle, true, area1Paint);} else if (angle <= area2Angle + area1Angle) {//if (area1IsFirstShow) {//area1IsFirstShow = false;//canvas.drawArc(rectF, startAngle, area1Angle, true, area1Paint);//} else {canvas.drawArc(rectF2, startAngle+area1Angle, angle - area1Angle, true, area2Paint);//}} else {//if (area2IsFirstShow) {//area2IsFirstShow = false;//canvas.drawArc(rectF2, area1Angle + startAngle, area2Angle, true, area2Paint);//} else {canvas.drawArc(rectF2, startAngle + area1Angle + area2Angle, angle - area2Angle - area1Angle,true, area3Paint);//}}holder.unlockCanvasAndPost(canvas);}}});circleAnimator = ValueAnimator.ofPropertyValuesHolder(angleValues);circleAnimator.setInterpolator(new LinearInterpolator());circleAnimator.setDuration(CIRCLE_DURATION);circleAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {@Overridepublic void onAnimationUpdate(ValueAnimator animation) {float angle = obj2Float(animation.getAnimatedValue("angle"));Canvas canvas = holder.lockCanvas(null);if(canvas != null){long nowTime = System.currentTimeMillis();int rate = (int) (nowTime - time) / (CIRCLE_DURATION * (repeatCount + 1) / 100);if (rate <= 100) {canvas.drawColor(Color.TRANSPARENT, PorterDuff.Mode.CLEAR);canvas.drawText("正在加载" + rate + "%", getMeasuredWidth() / 2 - radius / 2,getMeasuredHeight() / 2, loadingPaint);}canvas.drawCircle(getMeasuredWidth() / 2, getMeasuredHeight() / 2 - Utility.dip2px(context, 10),radius, circlePaint);canvas.drawArc(rectF2, 180 + angle, 30, false, arcPaint);holder.unlockCanvasAndPost(canvas);}}});circleAnimator.addListener(new Animator.AnimatorListener() {@Overridepublic void onAnimationStart(Animator animation) {time = System.currentTimeMillis();}@Overridepublic void onAnimationEnd(Animator animation) {chartAnimator.start();}@Overridepublic void onAnimationCancel(Animator animation) {}@Overridepublic void onAnimationRepeat(Animator animation) {}});}private void initPaint() {area1Paint = new Paint();area1Paint.setAntiAlias(true);area1Paint.setStyle(Paint.Style.FILL);area1Paint.setTextSize((Utility.dip2px(context, 15)));area1Paint.setColor(context.getResources().getColor(R.color.background_blue));area2Paint = new Paint();area2Paint.setAntiAlias(true);area2Paint.setStyle(Paint.Style.FILL);area2Paint.setTextSize((Utility.dip2px(context, 15)));area2Paint.setColor(context.getResources().getColor(R.color.chart_blue));area3Paint = new Paint();area3Paint.setAntiAlias(true);area3Paint.setStyle(Paint.Style.FILL);area3Paint.setTextSize((Utility.dip2px(context, 15)));area3Paint.setColor(context.getResources().getColor(R.color.light_gary));circlePaint = new Paint();circlePaint.setAntiAlias(true);circlePaint.setStrokeWidth(Utility.dip2px(context, 5));circlePaint.setStyle(Paint.Style.STROKE);circlePaint.setColor(context.getResources().getColor(R.color.background_gray));arcPaint = new Paint();arcPaint.setAntiAlias(true);arcPaint.setStrokeWidth(Utility.dip2px(context, 5));arcPaint.setStyle(Paint.Style.STROKE);arcPaint.setColor(context.getResources().getColor(R.color.textcolor_gray));loadingPaint = new Paint();loadingPaint.setTextSize((Utility.dip2px(context, 15)));loadingPaint.setColor(context.getResources().getColor(R.color.textcolor_gray));textPaint = new Paint();textPaint.setTextSize((Utility.dip2px(context, 15)));textPaint.setColor(context.getResources().getColor(R.color.black));}private float obj2Float(Object o) {return ((Number) o).floatValue();}@Overrideprotected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {super.onMeasure(widthMeasureSpec, heightMeasureSpec);chartLeft = getMeasuredWidth() / 2 - radius;chartTop = getMeasuredHeight() / 2 - radius - Utility.dip2px(context, 10);chartRight = getMeasuredWidth() / 2 + radius;chartBottom = getMeasuredHeight() / 2 + radius - Utility.dip2px(context, 10);centerDetailLeft = getMeasuredWidth() / 2 - Utility.dip2px(context, 20);centerDetailTop = getMeasuredHeight() / 2 + radius + Utility.dip2px(context, 15);centerDetailRight = getMeasuredWidth() / 2;centerDetailBottom = getMeasuredHeight() / 2 + radius + Utility.dip2px(context, 35);}@Overrideprotected void onDraw(Canvas canvas) {super.onDraw(canvas);}@Overridepublic void surfaceCreated(SurfaceHolder holder) {rectF = new RectF(chartLeft - Utility.dip2px(context, 5), chartTop - Utility.dip2px(context, 5), chartRight +Utility.dip2px(context, 5), chartBottom + Utility.dip2px(context, 5));rectF2 = new RectF(chartLeft, chartTop, chartRight, chartBottom);//valueAnimator.start();}@Overridepublic void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {}@Overridepublic void surfaceDestroyed(SurfaceHolder holder) {circleAnimator.cancel();chartAnimator.cancel();}private void drawDetail(Canvas canvas) {canvas.drawRect(centerDetailLeft - Utility.dip2px(context, 150), centerDetailTop,centerDetailRight - Utility.dip2px(context, 150), centerDetailBottom, area1Paint);canvas.drawRect(centerDetailLeft, centerDetailTop, centerDetailRight, centerDetailBottom, area2Paint);canvas.drawRect(centerDetailLeft + Utility.dip2px(context, 150), centerDetailTop,centerDetailRight + Utility.dip2px(context, 150), centerDetailBottom, area3Paint);drawText(canvas);}private void drawText(Canvas canvas) {canvas.drawText("本软件", centerDetailRight - Utility.dip2px(context, 150) + Utility.dip2px(context, 5),centerDetailTop + Utility.dip2px(context, 10), area1Paint);canvas.drawText("200MB", centerDetailRight - Utility.dip2px(context, 150) + Utility.dip2px(context, 5),centerDetailTop + Utility.dip2px(context, 25), textPaint);canvas.drawText("其他", centerDetailRight + Utility.dip2px(context, 5),centerDetailTop + Utility.dip2px(context, 10), area2Paint);canvas.drawText("24.1GB", centerDetailRight + Utility.dip2px(context, 5),centerDetailTop + Utility.dip2px(context, 25), textPaint);canvas.drawText("可用", centerDetailRight + Utility.dip2px(context, 150) + Utility.dip2px(context, 5),centerDetailTop + Utility.dip2px(context, 10), area3Paint);canvas.drawText("30GB", centerDetailRight + Utility.dip2px(context, 150) + Utility.dip2px(context, 5),centerDetailTop + Utility.dip2px(context, 25), textPaint);}public void show() {circleAnimator.setRepeatCount(repeatCount);circleAnimator.start();}public void setArea1Color(int color) {area1Paint.setColor(color);}public void setArea2Color(int color) {area2Paint.setColor(color);}public void setArea3Color(int color) {area3Paint.setColor(color);}public void setRadius(float radius) {this.radius = radius;}public void setScale(float total, float area1, float area2){area1Angle = area1/total * 360;area2Angle = area2/total * 360;}public void setRepeatCount(int repeatCount){this.repeatCount = repeatCount;}}

效果:

模仿微信的效果基本显示出来了,但是当区域改变的时候,会不停闪烁,其实下面标注信息的小正方形也在闪烁,只不过我已经修改好了。

查了网上许多方法都没有给出一个很直接的答案,大部分都是说要对surfaceView前后缓存都进行绘制,这样就不产生闪烁问题。还有一种方法就是通过背景覆盖,让A缓冲在该区域的背景与B缓冲相同,这样自然而然切换的时候,就不会看到缓存交替而产生的闪烁问题了。

关于第一种,我并不是很理解,说是每次要改变前后两个缓冲,不能只变一个。。。。。。(网上都是这么说,但是我到底怎么改才算改!!?)

第二种方法,我经过了多次尝试实现了,通过切换画笔之后,每次画图都覆盖上一层,这样保持了之前闪烁部分的缓存一致。

该部分为找到的一些资料:

------------------------------------------------------------------------------------------------------------------------------------------------------------

双缓存(Double-buffer)与黑屏闪烁

每个SurfaceView 对象有两个独立的graphic buffer,官方SDK将它们称作"front buffer"和"back buffer"。

常规的"double-buffer"会这么做:每一帧的数据都被绘制到back buffer,然后back buffer的内容被持续翻转(flip)到front buffer;屏幕一直显示front buffer。但Android SurfaceView的"double-buffer"却是这么做的:在buffer A里绘制内容,然后让屏幕显示buffer A; 下一个循环,在buffer B里绘制内容,然后让屏幕显示buffer B; 如此往复。于是,屏幕上显示的内容依次来自buffer A, B, A, B,....这样看来,两个buffer其实没有主从的分别,与其称之为"front buffer""back buffer",毋宁称之为"buffer A""buffer B"。

Android中"double-buffer"的实现机制,可以很好地解释闪屏现象。在第一个"lockCanvas-drawCanvas-unlockCanvasAndPost"循环中,更新的是buffer A的内容;到下一个"lockCanvas-drawCanvas-unlockCanvasAndPost"循环中,更新的是buffer B的内容。如果buffer A与buffer B中某个buffer内容为空,当屏幕轮流显示它们时,就会出现画面黑屏闪烁现象。

解决方法

出现黑屏是因为buffer A与buffer B中一者内容为空,而且为空的一方还被post到了屏幕。于是有两种解决思路:

不让空buffer出现:每次向一个buffer写完内容并post之后,顺便用这个buffer的内容填充另一个buffer。这样能保证两个buffer的内容是同步的,缺点是做了无用功,耗费性能。

不post空buffer到屏幕:当准备更新内容时,先判断内容是否为空,只有非空时才启动"lockCanvas-drawCanvas-unlockCanvasAndPost"这个流程。

------------------------------------------------------------------------------------------------------------------------------------------------------------

就好比,A缓存是白色,B缓冲是黑色(也就是前后surfaceView的缓存)。而黑色是surfaceView的默认色。比如下面的伪代码,通过线程不停的绘制:

canvas = holder.lockCanvas();if(flag) {canvas.drawColor(Color.WHITE);}holder.unlockCanvasAndPost(canvas);flag = false;

看似没有什么问题,但是在实际过程却一直在黑白闪烁,这就是因为,虽然A我们每次都绘制了,但是B一直没变还是黑色。这时,我们通过覆盖,讲背景变为白色,就解决了这个问题,而我的解决方法也类似于这种。

下面贴出代码:

package xiaoqi.expandablechartview;import android.animation.Animator;import android.animation.PropertyValuesHolder;import android.animation.ValueAnimator;import android.content.Context;import android.graphics.Canvas;import android.graphics.Color;import android.graphics.Paint;import android.graphics.PixelFormat;import android.graphics.PorterDuff;import android.graphics.RectF;import android.util.AttributeSet;import android.view.SurfaceHolder;import android.view.SurfaceView;import android.view.animation.LinearInterpolator;public class ChartView extends SurfaceView implements SurfaceHolder.Callback {private Context context;private SurfaceHolder holder;private ValueAnimator chartAnimator;private ValueAnimator circleAnimator;//中间内存信息方块的坐标private float centerDetailLeft;private float centerDetailTop;private float centerDetailRight;private float centerDetailBottom;//chart外接正方形坐标private float chartLeft;private float chartTop;private float chartRight;private float chartBottom;//起始角度private float startAngle = 270;//半径private float radius;//各区域角度private float area1Angle;private float area2Angle;//区域的量private float total;private float area1;private float area2;private long time;private int repeatCount = 2;//是否为第一次显示,用于防止surface闪烁private boolean area1IsFirstShow = true;private boolean area2IsFirstShow = true;//大扇形外接正方形private RectF rectF;//小扇形外接正方形private RectF rectF2;private Paint area1Paint;private Paint area2Paint;private Paint area3Paint;private Paint circlePaint;private Paint arcPaint;private Paint loadingPaint;private Paint textPaint;private static final int CIRCLE_DURATION = 1000;public ChartView(Context context) {super(context);this.context = context;init();}public ChartView(Context context, AttributeSet attrs) {super(context, attrs);this.context = context;init();}public ChartView(Context context, AttributeSet attrs, int defStyleAttr) {super(context, attrs, defStyleAttr);this.context = context;init();}private void init() {radius = Utility.dip2px(context, 100);holder = getHolder();holder.addCallback(this);setZOrderOnTop(true);holder.setFormat(PixelFormat.TRANSLUCENT);initPaint();initAnimator();}private void initAnimator() {PropertyValuesHolder angleValues = PropertyValuesHolder.ofFloat("angle", 0f, 360f);chartAnimator = ValueAnimator.ofPropertyValuesHolder(angleValues);chartAnimator.setDuration(2000);chartAnimator.setInterpolator(new LinearInterpolator());chartAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {@Overridepublic void onAnimationUpdate(ValueAnimator animation) {float angle = obj2Float(animation.getAnimatedValue("angle"));Canvas canvas = holder.lockCanvas(null);if(canvas != null){canvas.drawColor(Color.TRANSPARENT, PorterDuff.Mode.CLEAR);drawDetail(canvas);//canvas.setDrawFilter(new PaintFlagsDrawFilter(0, Paint.ANTI_ALIAS_FLAG | Paint.FILTER_BITMAP_FLAG));if (!area1IsFirstShow) {canvas.drawArc(rectF, startAngle, area1Angle, true, area1Paint);}if (!area2IsFirstShow) {canvas.drawArc(rectF2, area1Angle + startAngle, area2Angle, true, area2Paint);}if (angle < area1Angle) {canvas.drawArc(rectF, startAngle, angle, true, area1Paint);} else if (angle <= area2Angle + area1Angle) {if (area1IsFirstShow) {area1IsFirstShow = false;canvas.drawArc(rectF, startAngle, area1Angle, true, area1Paint);} else {canvas.drawArc(rectF2, startAngle+area1Angle, angle - area1Angle, true, area2Paint);}} else {if (area2IsFirstShow) {area2IsFirstShow = false;canvas.drawArc(rectF2, area1Angle + startAngle, area2Angle, true, area2Paint);} else {canvas.drawArc(rectF2, startAngle + area1Angle + area2Angle, angle - area2Angle - area1Angle,true, area3Paint);}}holder.unlockCanvasAndPost(canvas);}}});circleAnimator = ValueAnimator.ofPropertyValuesHolder(angleValues);circleAnimator.setInterpolator(new LinearInterpolator());circleAnimator.setDuration(CIRCLE_DURATION);circleAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {@Overridepublic void onAnimationUpdate(ValueAnimator animation) {float angle = obj2Float(animation.getAnimatedValue("angle"));Canvas canvas = holder.lockCanvas(null);if(canvas != null){long nowTime = System.currentTimeMillis();int rate = (int) (nowTime - time) / (CIRCLE_DURATION * (repeatCount + 1) / 100);if (rate <= 100) {canvas.drawColor(Color.TRANSPARENT, PorterDuff.Mode.CLEAR);canvas.drawText("正在加载" + rate + "%", getMeasuredWidth() / 2 - radius / 2,getMeasuredHeight() / 2, loadingPaint);}canvas.drawCircle(getMeasuredWidth() / 2, getMeasuredHeight() / 2 - Utility.dip2px(context, 10),radius, circlePaint);canvas.drawArc(rectF2, 180 + angle, 30, false, arcPaint);holder.unlockCanvasAndPost(canvas);}}});circleAnimator.addListener(new Animator.AnimatorListener() {@Overridepublic void onAnimationStart(Animator animation) {time = System.currentTimeMillis();}@Overridepublic void onAnimationEnd(Animator animation) {chartAnimator.start();}@Overridepublic void onAnimationCancel(Animator animation) {}@Overridepublic void onAnimationRepeat(Animator animation) {}});}private void initPaint() {area1Paint = new Paint();area1Paint.setAntiAlias(true);area1Paint.setStyle(Paint.Style.FILL);area1Paint.setTextSize((Utility.dip2px(context, 15)));area1Paint.setColor(context.getResources().getColor(R.color.background_blue));area2Paint = new Paint();area2Paint.setAntiAlias(true);area2Paint.setStyle(Paint.Style.FILL);area2Paint.setTextSize((Utility.dip2px(context, 15)));area2Paint.setColor(context.getResources().getColor(R.color.chart_blue));area3Paint = new Paint();area3Paint.setAntiAlias(true);area3Paint.setStyle(Paint.Style.FILL);area3Paint.setTextSize((Utility.dip2px(context, 15)));area3Paint.setColor(context.getResources().getColor(R.color.light_gary));circlePaint = new Paint();circlePaint.setAntiAlias(true);circlePaint.setStrokeWidth(Utility.dip2px(context, 5));circlePaint.setStyle(Paint.Style.STROKE);circlePaint.setColor(context.getResources().getColor(R.color.background_gray));arcPaint = new Paint();arcPaint.setAntiAlias(true);arcPaint.setStrokeWidth(Utility.dip2px(context, 5));arcPaint.setStyle(Paint.Style.STROKE);arcPaint.setColor(context.getResources().getColor(R.color.textcolor_gray));loadingPaint = new Paint();loadingPaint.setTextSize((Utility.dip2px(context, 15)));loadingPaint.setColor(context.getResources().getColor(R.color.textcolor_gray));textPaint = new Paint();textPaint.setTextSize((Utility.dip2px(context, 15)));textPaint.setColor(context.getResources().getColor(R.color.black));}private float obj2Float(Object o) {return ((Number) o).floatValue();}@Overrideprotected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {super.onMeasure(widthMeasureSpec, heightMeasureSpec);chartLeft = getMeasuredWidth() / 2 - radius;chartTop = getMeasuredHeight() / 2 - radius - Utility.dip2px(context, 10);chartRight = getMeasuredWidth() / 2 + radius;chartBottom = getMeasuredHeight() / 2 + radius - Utility.dip2px(context, 10);centerDetailLeft = getMeasuredWidth() / 2 - Utility.dip2px(context, 20);centerDetailTop = getMeasuredHeight() / 2 + radius + Utility.dip2px(context, 15);centerDetailRight = getMeasuredWidth() / 2;centerDetailBottom = getMeasuredHeight() / 2 + radius + Utility.dip2px(context, 35);}@Overrideprotected void onDraw(Canvas canvas) {super.onDraw(canvas);}@Overridepublic void surfaceCreated(SurfaceHolder holder) {rectF = new RectF(chartLeft - Utility.dip2px(context, 5), chartTop - Utility.dip2px(context, 5), chartRight +Utility.dip2px(context, 5), chartBottom + Utility.dip2px(context, 5));rectF2 = new RectF(chartLeft, chartTop, chartRight, chartBottom);//valueAnimator.start();}@Overridepublic void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {}@Overridepublic void surfaceDestroyed(SurfaceHolder holder) {circleAnimator.cancel();chartAnimator.cancel();}private void drawDetail(Canvas canvas) {canvas.drawRect(centerDetailLeft - Utility.dip2px(context, 150), centerDetailTop,centerDetailRight - Utility.dip2px(context, 150), centerDetailBottom, area1Paint);canvas.drawRect(centerDetailLeft, centerDetailTop, centerDetailRight, centerDetailBottom, area2Paint);canvas.drawRect(centerDetailLeft + Utility.dip2px(context, 150), centerDetailTop,centerDetailRight + Utility.dip2px(context, 150), centerDetailBottom, area3Paint);drawText(canvas);}private void drawText(Canvas canvas) {canvas.drawText("本软件", centerDetailRight - Utility.dip2px(context, 150) + Utility.dip2px(context, 5),centerDetailTop + Utility.dip2px(context, 10), area1Paint);canvas.drawText("200MB", centerDetailRight - Utility.dip2px(context, 150) + Utility.dip2px(context, 5),centerDetailTop + Utility.dip2px(context, 25), textPaint);canvas.drawText("其他", centerDetailRight + Utility.dip2px(context, 5),centerDetailTop + Utility.dip2px(context, 10), area2Paint);canvas.drawText("24.1GB", centerDetailRight + Utility.dip2px(context, 5),centerDetailTop + Utility.dip2px(context, 25), textPaint);canvas.drawText("可用", centerDetailRight + Utility.dip2px(context, 150) + Utility.dip2px(context, 5),centerDetailTop + Utility.dip2px(context, 10), area3Paint);canvas.drawText("30GB", centerDetailRight + Utility.dip2px(context, 150) + Utility.dip2px(context, 5),centerDetailTop + Utility.dip2px(context, 25), textPaint);}public void show() {circleAnimator.setRepeatCount(repeatCount);circleAnimator.start();}public void setArea1Color(int color) {area1Paint.setColor(color);}public void setArea2Color(int color) {area2Paint.setColor(color);}public void setArea3Color(int color) {area3Paint.setColor(color);}public void setRadius(float radius) {this.radius = radius;}public void setScale(float total, float area1, float area2){area1Angle = area1/total * 360;area2Angle = area2/total * 360;}public void setRepeatCount(int repeatCount){this.repeatCount = repeatCount;}}

效果:

同时建议每个图形都用自己的paint,而不是通过重新set不同设置来调用paint,因为在使用时,我发现,因为很多地方用的是同一个paint也导致了闪烁,而为每个图形都创建了自己的paint之后就好了。

还有很多不理解的地方,希望大家指点。

下载地址:

/xiaoqiAndroid/ExpandableChartView

/detail/qq_25412055/9617494

顺便给出有关清理缓存方法的链接:

/qq_25412055/article/details/52371508

如果觉得《仿微信清理内存图表动画(解决surfaceView闪烁问题)》对你有帮助,请点赞、收藏,并留下你的观点哦!

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